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	<title>MovieStinger &#124; Post-credits Scene Database, Movie/Video Game News and Reviews! &#187; GDC 2009</title>
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			<title>MovieStinger | Post-credits Scene Database, Movie/Video Game News and Reviews!</title>
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		<title>Dead Rising 2 Multiplayer Confirmed at GDC 2009 (Update)</title>
		<link>http://moviestinger.com/dead-rising-2-multiplayer-confirmed-at-gdc-2009/</link>
		<comments>http://moviestinger.com/dead-rising-2-multiplayer-confirmed-at-gdc-2009/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 04:01:49 +0000</pubDate>
		<dc:creator>Paul Curtin</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dead Rising]]></category>
		<category><![CDATA[GDC 2009]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://moviestinger.com/?p=2620</guid>
		<description><![CDATA[IGN has recently released some key notes from the making of Dead Rising 2 panel at GDC 2009. Here&#8217;s all you need to know: Laura Scholl, the Product Manager of mental mill confirmed that Dead Rising 2 will frequently track at soleast 800 separate clothing textures to provide the sense of unique zombies onscreen. What&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>IGN has recently released some key notes from the making of <em>Dead Rising 2 </em>panel at GDC 2009. Here&#8217;s all you need to know:</p>
<blockquote><p>Laura Scholl, the Product Manager of mental mill confirmed that <em>Dead Rising 2 </em>will frequently track at soleast 800 separate clothing textures to provide the sense of unique zombies onscreen. What&#8217;s more, thanks to the elements that Blue Castle are using from mental mill to quickly mass produce characters for the game engine, <strong>players could experience as many as 6000 characters onscreen during multiplayer sessions</strong>.</p></blockquote>
<p><strong>Update 3/31:</strong> So now it looks like there might not be multiplayer&#8230; Laura Scholl has issued a response to the news:<span id="more-2620"></span></p>
<blockquote><p>During the Dead Rising 2 presentation at GDC this past Friday, while I was describing how Blue Castle is using mental mill technology in character development, I mistakenly referred to the game as multiplayer instead of multiplatform. I apologize for the confusion.</p></blockquote>
<p>Click the jump for HQ images of <em>Dead Rising 2</em>.<!--more--><img class="aligncenter size-full wp-image-2621" title="Dead Rising 2" src="http://moviestinger.com/wp-content/uploads/2009/03/011.jpg" alt="Dead Rising 2" width="696" height="392" /></p>
<p><img class="aligncenter size-full wp-image-2622" title="Dead Rising 2" src="http://moviestinger.com/wp-content/uploads/2009/03/021.jpg" alt="Dead Rising 2" width="696" height="392" /></p>
<p><img class="aligncenter size-full wp-image-2623" title="Dead Rising" src="http://moviestinger.com/wp-content/uploads/2009/03/041.jpg" alt="Dead Rising" width="696" height="392" /></p>
<p><img class="aligncenter size-full wp-image-2624" title="Dead Rising 2" src="http://moviestinger.com/wp-content/uploads/2009/03/051.jpg" alt="Dead Rising 2" width="696" height="392" /></p>
<p><img class="aligncenter size-full wp-image-2625" title="Dead Rising 2" src="http://moviestinger.com/wp-content/uploads/2009/03/061.jpg" alt="Dead Rising 2" width="651" height="720" /></p>
<p><a href="http://kotaku.com/5191331/oh-so-dead-rising-2-might-not-have-multiplayer">Source</a></p>
]]></content:encoded>
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		<title>New Huxley Gameplay Walkthrough Video from GDC 2009</title>
		<link>http://moviestinger.com/new-huxley-gameplay-walkthrough-video-from-gdc-2009/</link>
		<comments>http://moviestinger.com/new-huxley-gameplay-walkthrough-video-from-gdc-2009/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 21:20:56 +0000</pubDate>
		<dc:creator>Paul Curtin</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[GDC 2009]]></category>
		<category><![CDATA[Huxley]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[Webzen]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://moviestinger.com/?p=2599</guid>
		<description><![CDATA[After an impressive initial showcasing at the E3 Expo in 2005; Huxley, an FPSMMORPG (first person shooter massive multiplayer online role playing game) that uses the Unreal Engine 3 and was once said to be the game that would revolutionize the MMO industry has fallen off the map. Release dates constantly being pushed back and [...]]]></description>
			<content:encoded><![CDATA[<p>After an impressive initial showcasing at the E3 Expo in 2005; <em>Huxley</em>, an FPSMMORPG (first person shooter massive multiplayer online role playing game) that uses the Unreal Engine 3 and was once said to be the game that would revolutionize the MMO industry has fallen off the map. Release dates constantly being pushed back and little updates on information about the game have killed almost all the buzz that <em>Huxley</em> once had. <em>Huxley</em> mixes the gameplay components of FPSs like <em>Unreal Tournament 3 </em>and MMORPGs like <em>World of Warcraft</em> and <em>Anarchy Online</em>. Click the jump for more information and video of the walkthrough. <span id="more-2599"></span></p>
<p>One of the main problems for <em>Huxley&#8217;s </em>lack of buzz amongst U.S. gamers is that all of <em>Huxley&#8217;s</em> media has been in Korean due to the game being developed by Webzen, a game publisher located in South Korea. Although bad news has just surfaced about the Xbox 360 version being put on hold, <a href="http://g4tv.com/thefeed/blog/post/694378/GDC-2009---Huxley-Walkthrough---The-MMOFPS-Explained.html#comments">G4</a> has just released a English version of a developer walkthrough from GDC 2009 that takes a look at one of the cities, PvE combat, PvP combat, classes, abilities and more. <em>Huxley</em> is supposed to be released late this year, but then again it was also supposed to be released in late 2006&#8230;</p>
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		<title>Call of Duty: Modern Warfare 2 Trailer Debuts at GDC 2009</title>
		<link>http://moviestinger.com/call-of-duty-modern-warfare-2-trailer-debuts-at-gdc/</link>
		<comments>http://moviestinger.com/call-of-duty-modern-warfare-2-trailer-debuts-at-gdc/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 06:05:42 +0000</pubDate>
		<dc:creator>Paul Curtin</dc:creator>
				<category><![CDATA[Video Game News]]></category>
		<category><![CDATA[Video Game Trailers]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[GDC 2009]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Teaser]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://moviestinger.com/?p=2467</guid>
		<description><![CDATA[A teaser trailer for Call of Duty: Modern Warfare 2 has just been released at the Game Developers Choice Awards. The trailer doesn&#8217;t show much but does announce that the game will be released on November 10, 2009. Click the jump for the HD video.]]></description>
			<content:encoded><![CDATA[<p>A teaser trailer for<em> Call of Duty: Modern Warfare 2 </em>has just been released at the Game Developers Choice Awards. The trailer doesn&#8217;t show much but does announce that the game will be released on November 10, 2009. Click the jump for the HD video.<span id="more-2467"></span></p>
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